As an artist in residence at the SomaFest Hackathon Jack Hoefnagel will fuse his artistic skills in game-making and his interest in immersive worlds with aspects of somatic design.
Jack Hoefnagel is a Dutch game designer who excels in creating immersive environments and compelling feedback mechanisms. With Unity3D as his canvas he sets out to craft captivating experiences that fuse aesthetics, emotions, and joy. A Freelance Game Designer and Rotterdam University of Applied Sciences Game Design Teacher, Jack’s skills span concept to implementation with an expertise in game theory, Unity3D, C#, and 2D/3D animation.
Personal Website: jackhoefnagel.nl.